My interest in sound design started about three years ago, and since
then I’ve been dedicated to sharpening my skills—studying at Blekinge Tekniska Högskola,
working on solo projects and game jams, and now continuing my studies at Östra Grevie. I
enjoy creating sound design that tells a story and gives players important cues through what
they hear.
I especially love recording foley—bringing creatures, spells, and combat to life with original
sounds—but I’m just as happy diving into sound synthesis to craft unique patches when
needed. Since gaming is my biggest passion, I really enjoy audio implementation,
experimenting and testing until the sounds truly bring a game to life. My go-to tools are
Reaper, FL Studio, FMOD, and Wwise.